Small changes are comming!


New version of my game is releasing today, here what changed:

Lowered difficulty for the first waves in by adding 2 types of zombies, 1 slow, 1 faster + Implemented headshot kill

Lowered grenade explosion time by 1s

decreased bullet size effect

New menu system + graphics and input option 

Game is prepared to add multiplayer as well, MP is not yet out, but next update multiplayer will be added!

Added new enemy: Hell hound, Demon, Tank (they will spawn every 5 waves)

Lowered spawn time for enemy from 6s to 4s to make things more challeging as headshot make everything too easy!

Hellhound: Fast movement but small damage, it's easy to kill, but becareful as they can slow u down leaving other enemy a chance to attack!

Demon: Slow movement but can deal heavy damage if get close enough! They have 2 type of damage, Heat (If you get close you will get small damage caused from the head that comes from their body) + claw damage = cause heavy damage

Tank: One of the strongest enemy, it will take a while to kill him, have 2 type of attack, like demon cause heavy damage if get close enough, if you are far he will start throwing bricks at you

Updated version will be released today, you will see it in download link and will be called "secretDimension 03" also next update I will try release patch rather than full game

Get Secret Dimension (Early Access 0.3)

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